PROTOTYPE:
This game was made for a university project where there was an extreme time crunch and limited opportunities. We started off with 4 members, and meaning to make 8 minigames total. However, 2 of the members left and the scope had to be majorly reduced to 3 minigames.

Slime Adventures is a series of 2d top down styled puzzler games where the player can explore three different minigames and test their abilities to solve problems, escape danger and use their skills to overcome obstacles.

KEYBINDS:
W_A_S_D = Character Movement
Left Click = Escape Traps
E = Search Bushes

THE TEAM:

AlexFrederick28 - Lead Programmer

Cornboy123 - Lead Asset Designer

DISCLAIMER:

If your game is laggy, make sure to enable Hardware Acceleration on your browser!

Updated 19 hours ago
Published 5 days ago
StatusPrototype
PlatformsHTML5
AuthorsCornboy123, AlexFrederick28
GenreAdventure, Puzzle
Made withAdobe Photoshop, Unity
Tags2D, Cute, Indie, No AI, Unity
Average sessionA few minutes
InputsKeyboard, Mouse

Comments

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In general, it's kind of sad, incomprehensible. The sounds are minimal, very quiet somehow.

The purpose of the person is not clear, I did not reach the end, for some reason I was thrown into the main room in a medieval castle, although I collected 3/4 of the levers - it's a shame.

At the forest level, I can say that it is not clear where there is light, where there is not, what can restore HP, and what cannot, but at least the castle can be seen.

Also, in the forest level, it was wildly infuriating that you come to the edge of a trap, you are teleported and killed, it's strange.

I also didn't like the fact that the camera follows for a very long time, I have to stop to see what's ahead

I also want to note that the page on itch io is very wide for some reason, it does not fit into the screen, you have to use the slider.

If you want to play an alchemical, adventure game, then I'm waiting for a review. Although we are Russian developers, we have taken care of localization (except for a couple of points, everything has been translated)

Thanks for the feedback, its much appreciated! These 'minigames' were made for a project at a university, and unfortunately we had a very tight time limit.

Its also our first game we've ever made or uploaded, we look to greatly improve in the future and expand upon our development knowledge! Thank you for testing our game! :)